Thursday 12 August 2010

Today's games

Hmm there's been alot to write but today's games literally helped me feel out the basic aspects of Nina's game alot better.

One of the things is the power of ss2 for mixup. When she's in an advantage ss2 is guaranteed against people who press buttons in an attempt to interrupt. Best part is that it's even possible to react to the attempt at retaliation. Therefore, if the opponent is observed to be passive the situation at worst resets to neutral.

Nina's high and mids are better equipped for straight forward mixups. db3 is an excellent low but not something I'd use against the twitchy opponent unless it's from f3 or 1/df1/df1,2 CH.

ss1 is awesome for oki which will be my next writeup.

Here are the characters encountered.
Zafina- I really should punish her -14 stuff alot more consistently with f3 or df3,4. MSC 4 should be punished with b1+4 automatically. This particular player will always go low from far range if I'm at low health.

Wang- Able to react to his fc mixup so that's a free launcher. The first hit of his sweepbang is pretty safe on block and worse of all there's the threat of the 2nd hit which launches. 2nd his is less safe.Need to know exactly where to ss so I can avoid more of this player's near random mixup game based on frame traps lol.

Jin- Don't ever let this guy get into the range of his 2/3 hit strings.4 is his only answer to the ss2 setup but he is a linear character otherwise esp at mid range. Try not to over use df1 in blockstrings as df1+2 is a good panic button there. This is where lows or f3 comes in. f3 has to be parried twice too.

Dragunov-

Heihachi- He hurts. Need more info in this matchup other than the standard anti-Mishima strats. Has pretty high reward off his mids. Twin pistons might not launch but the kd gives a nice oki position.

I want more roulette. :(

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